﻿using System;
using System.Collections.Generic;
using System.Text;

namespace _7DaysToDieTools.Class
{
    public class StackItem
    {
        public StackType Stacktype { get; set; }
        public string ID { get; set; }
        public string IDName { get; set; }
        public string Name { get; set; }

        public string StackNum { get; set; }
    }

    public enum StackType
    {
        Item,
        Block
    }
}
